- Publisher: Sams (October 10, 2005)
- Language: English
- ISBN: 067232761
Book Description
Introduction.
I. GETTING STARTED.
1. What’s New?
The Interface
Tabs on the Mac
Tabs in Panels Are Back
One Library to Rule Them All
Bigger Pasteboard
Two Levels of Undo
Object Drawing-The New Grouping
Content on the Go
Hide and Seek Is Over
Welcome Back, Normal Mode
The Fastest Flash Player Ever
FlashType
Cache as Bitmap
Blending
Filters
Stroke Improvements
Video in Flash
New Dynamic Content
BitmapData
File Upload
Summary
2. Getting Started with Flash Professional 8.
Humble Beginnings-Where Flash Came From
The Interface
The Stage
The Properties Inspector Panel
Flash Panels
Check Your Spelling
Preferences
The General Category
The ActionScript and Auto Format Categories
The Clipboard Category
The Drawing Category
The Text Category
The Warnings Category
Shortcuts
Making a Better Workspace
Summary
3. Creating Graphics in Flash.
The Toolbar
The Colors Section
The View Section
The Tools Section
Colors and Gradients
The Color Swatches Panel
The Color Mixer Panel
Grouping and Drawing Objects
Groupies
Drawing Objects
Stacking Groups
Importing and Working with Bitmaps
Creating a Bitmap Fill
Tracing Bitmaps
Swap Bitmap
Summary
4. Flash Animation.
Welcome to the Timeline
The Layers Section
The Frames Section
Frame by Frame
Your First Animation
Tweening
Your First Tween
Shape Hints
Summary
5. Symbols, Instances, and the Library.
What Is a Symbol?
What Is an Instance?
The Graphic Symbol
When Should You Use a Graphic?
Converting to a Symbol
The Button Symbol
An Interactive Button
Memoirs of an Invisible Button
The Movie Clip Symbol
The Library
Back to the Timeline
Your First Motion Tween
The Tween Editor
Nested Animation
Motion Guides
The Mask Layer
Summary
6. Working with Sound and Video.
Why Sound?
Adding Sound
Sound in the Properties Inspector
Sound Effects
Creating a Custom Effect
Syncing and Looping
Compressing Sound
Sound with ActionScript
Video in Flash
Importing Video into Flash
Summary
7. Publishing.
The Publish Settings
Publishing Profiles
The Formats Tab
For the Web
Graphics
Projectors and QuickTime
Flash Player 8 and SWFs
The Flash Tab
The Version Field
The Sound Settings
The HTML Tab
Detect Flash Version
The GIF Tab
The PNG Tab
The JPEG Tab
The QuickTime Tab
Summary
II. ACTIONSCRIPT.
8. Welcome to ActionScript 2.0.
What Is ActionScript?
Object-Oriented Programming
What Is an Object?
Properties of an Object
Methods of an Object
Events of an Object
Where Do Objects Come From?
Prototyping an Object
Introduction to ActionScript 2.0
Declaring Variables and Instance Names
Strict Data Typing Variables
Strict Data Typing with Functions
The Actions Panel
Actions Panel Preferences
Reference/Help Panel
Behaviors and the Behaviors Panel
ActionScript Fundamentals
Comments
Code Hints and Naming Conventions
ActionsPanel.xml
Triggering Code Hints with Comments
Strict Data Typing to Trigger Code Hints
Dot Syntax
The Movie Clip Object
Functions
Conditionals
Loop Statements
Summary
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